![]() ![]() Then, we will add a first-person controller prefab from the standard assets of unity which will enable us to walk around our scene. ![]() In this walkthrough, we will import a SketchUp model of the “Walker” building into Unity, extract its materials and textures, and add it to a scene. As you have already gained some experience in modeling 3D objects in SketchUp, it will be useful to see how you can import your model directly into Unity and add behaviors to it. Although the Unity Asset Store contains a large repository of free 3D models that you can use in your projects, depending on the requirements, it might be needed to import custom models into Unity. In this walkthrough, we will see how we can import a 3D model from a SketchUp into Unity. ![]() ![]() Walkthrough: From SketchUp Model to Unity
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